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AKIRA in VR. (aka, working with large illustrated novels in VR.)


Hey folks,

Spent a little time on working with a large collection of comics / illustrations in VR and this was the results. My primary interest is working with large bodies of materials and quickly being able to find a particular point of interest by visually looking for it in a 3D space. VR obviously helps with this immensely. It also allows you to fluidly get very close to each work in a way that isn't very natural when dealing with the images in a traditional 2D desktop.

Most importantly, it's pretty cool to be able to surf a few thousand pages of illustration like a sparrow hawk.

[note: works best if you play it back full screen, to get a tiny sense of what it's like in VR.]

- by Robert McGregor, July 2015